- Experience
- 5+ yrs
- Salary
- —
- Openings
- 1
- Posted
- 1 week ago
- Work mode
- Work from home
- Resume
- Required to apply
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Job description
About the Role
This vacancy represents a partner company based in Ireland seeking an experienced Senior Level Designer to contribute to a major action-oriented game project. You will craft immersive, strategic, and player-readable environments which support key gameplay mechanics such as combat, traversal and decision-making.
As the lead level designer, you will manage the design process from early-stage concepts to blockout and final refinement, ensuring that all game spaces enhance player interaction and experience. Collaboration with multidisciplinary teams—including designers, engineers, AI experts, and environment artists—is essential to translate innovative ideas into engaging playable levels.
Key Responsibilities
- Work jointly with various teams to design, plan, and develop captivating level content that aligns with core game mechanics and artistic vision.
- Construct maps, arenas, combat zones, objectives and other gameplay spaces from the initial idea stage through to polished blockouts.
- Create clear blockouts that represent player movement flow, spatial scale, sightlines, cover points, traversal options, and gameplay objectives.
- Communicate and present level design proposals confidently to internal stakeholders and external parties.
- Iterate levels swiftly based on playtesting feedback, player patterns, design targets, and team insights.
- Participate actively in playtesting sessions of your own and others’ levels, providing actionable critique.
- Collaborate with Mechanics Designers, AI Designers, and Engineers to create unique gameplay mechanics and enhance design tools and workflows.
- Coordinate closely with Environment Artists to translate gameplay blockouts into detailed environments, preserving gameplay intent and spatial clarity.
- Identify chances to refine level design processes, tools, and overall player experience across development.
- Mentor junior level designers by sharing knowledge, techniques, and constructive evaluations.
- Foster a studio culture that values experimentation, rapid iteration, and continuous improvement.
Qualifications & Experience
- Minimum of five years’ professional experience in level design, preferably involving shipped or publicly available commercial game titles.
- Strong enthusiasm and expertise with action games on PC and/or console platforms.
- Proven skills in game and spatial design, along with 3D level structure creation.
- Professional proficiency with major game engines such as Unreal Engine 5 and/or Unity.
- A portfolio showcasing high-caliber level design work, ideally with shipped or publicly playable projects included.
- Deep understanding of player behavior, spatial readability, combat mechanics, player movement, navigation, and gameplay flow.
- Ability to critically analyze contemporary games and articulate how design methods foster engaging levels and user systems.
- Excellent communication and teamwork capabilities to digest direction, present concepts clearly, accept feedback constructively, and meet deadlines.
- Comfortable working independently yet effectively collaborating across disciplines in a remote setup.
- Experience with or willingness to mentor less-experienced designers.
- Additional skills such as drawing, art, Photoshop knowledge—advantageous but not mandatory.
- Familiarity with scripting languages and technical level design workflows is a plus.
- Capability to create 3D geometry beyond basic blockouts is beneficial.
- A proactive, creative, and player-centric approach to game design and development.
Employee Benefits
- Completely remote work environment supporting team members across different regions.
- Generous paid vacation entitlements along with designated summer and winter studio closures in addition to regular PTO.
- Coverage for private medical and dental care.
- Access to private mental health support programs.
- Annual allowance focused on health and wellbeing.
- Potential discretionary studio bonuses.
- Provision of high-end equipment and technology for setting up an optimal home office.
- Additional benefits tailored to specific regions.
- Significant creative license and flexibility in working approaches.
- A nurturing culture emphasizing honesty, collaboration, continuous development, and healthy work-life balance.
- The opportunity to contribute to a prestigious and ambitious game project alongside passionate, experienced developers.
Additional Information
This job is managed by a partner company that handles applications and selection processes. Candidates will experience an AI-supported matching system ensuring fair and objective evaluation against core role criteria. Final recruitment decisions and next steps are determined internally by the hiring company.
Applicants should be willing to engage in a collaborative and iterative design environment focused on enhancing the player experience through rapid feedback and ongoing improvements.
Level
Senior